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How to Preload

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Level 19
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Feb 25, 2009
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2,004
For icons, sounds, and models (only from the MPQ, AFAIK) you can use the "Preload" function.
For effects you need to set a location somewhere on the map and create all special effects used there.
For abilities, create a dummy and add all the abilities to it and then add 1 second of expiration timer.
 
Level 13
Joined
Feb 18, 2009
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Map intialization
Turn off all triggers, turn on all triggers. There you go..
 
Level 12
Joined
Sep 4, 2007
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407
i didn't did it at map initialization, did it 0.01 timer after map start. ran it in loop that calls for the trigger that is going to be repeated, instead of directly calling the trigger, i make it run when a unit cast a dummy spell.
 
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