Awww, don't go flaming politely now
It could be that rednek had done something wrong (if you read the first post correctly, you will see he also suggests that, but I guess you did, since we've all learned a lot from your speech).
Now, except for that: Silvenon has given another 'good' solution (Yes, I've tested it - it works really good if the movement speed = 1), it just depends on how you want the trigger to work.
What have we learned here?
There are always multiple solutions, sometimes, some of them are better, but most of the time, they're equally good (like in this case), it's depends on how you want to use the trigger.
Well, problem solved twice (or more).
I guess there's no need for us to keep saying what's right and what isn't, though I completely agree with Restor's speech in the previous post ("We learned that not even knowing the answer is good, but also properly reading the question is very good thing.").
Edit:
After reading Silvenon's next post (he probably didn't se mine

), we can all agree that there are a few things that went wrong:
- We cannot read minds (it would be really helpful in some newb-questions).
- We don't all have the time to read a complete post, if the title looks 'obvious'
- I am not needed in this conversation, neither do I want to be in it :X
- Chuck Norris isn't a good tool when units need to be moved (or anything else that involves an object).