- Joined
- Nov 14, 2008
- Messages
- 3,256
Hey.
Well here we go.
I'm makin a spell for a map which I need to make to the perfection of limited 2 triggers. As the time flows and I have figured all things out I found a problem.
How can I use my dummies without the invurnable and the locust? Because I need to target my own dummies with other dummies so they die and the second trigger start. During the time I've read the other locust topic that you CAN'T target a unit with locust.
To basiclly explain what these dummies do, they walk in 3 seconds. And after 3 seconds another dummy will kill all moving dummies without timer. Why do you don't got timer? Because I wanna have this unit dies condition so I can make a spell effect at the point and not with chaning model how it dies , it's kind of special thing ...
As I now have fixed the invurn problem with a dummy divine shield and a dummy spell that got 3 sec casting time I fixed that point but still it cant target this unit.
I can ofc use the "unselect" action but still it will be targetable for AoE right? Because I changed the "target as" to none.
And also I cant make a wait action cause ruin mui. And for the second because of no waits. I cant make the condition "remove ability".
I'm pretty clever with the trigger editor but can't handle this atm because school and such takin up time.
So ... any ideas?
regards;
~baasse[color=#00ff0]e[/color]
Well here we go.
I'm makin a spell for a map which I need to make to the perfection of limited 2 triggers. As the time flows and I have figured all things out I found a problem.
How can I use my dummies without the invurnable and the locust? Because I need to target my own dummies with other dummies so they die and the second trigger start. During the time I've read the other locust topic that you CAN'T target a unit with locust.
To basiclly explain what these dummies do, they walk in 3 seconds. And after 3 seconds another dummy will kill all moving dummies without timer. Why do you don't got timer? Because I wanna have this unit dies condition so I can make a spell effect at the point and not with chaning model how it dies , it's kind of special thing ...
As I now have fixed the invurn problem with a dummy divine shield and a dummy spell that got 3 sec casting time I fixed that point but still it cant target this unit.
I can ofc use the "unselect" action but still it will be targetable for AoE right? Because I changed the "target as" to none.
And also I cant make a wait action cause ruin mui. And for the second because of no waits. I cant make the condition "remove ability".
I'm pretty clever with the trigger editor but can't handle this atm because school and such takin up time.
So ... any ideas?
regards;
~baasse[color=#00ff0]e[/color]