- Joined
- Jul 28, 2007
- Messages
- 920
How can i make unit to miss or deal no damage when attacking unit???
critical strike with 0 times normal damage
Captain Griffen, even still there are triggers which change unit ownership? In which case you could exchange it instantly. Even still, if that fails, you could just up it to 1 dummy per player.
Yeah, but that shows the big red "0!" floating text above your unit. Might not look quite the way he wants it to. Hence, using curse.
2. ability based
- critical strike and bash, can make the unit with the ability miss on attacks, without the units having any chance to deal bash-damage-stun or factorised-critical-damage.
- therefore you could whenever a unit attacks another one, instantly change that units custom "critical strike with no chance to deal increased damage but chance to miss" to the corresponding one (for the kind of unit attacked).
Maybe I'm just being a fool, but can't you just give evasion to units? You know the spell maybe?
If you want it realistic, give units with heavy armors less evasion then units with light armor, and for archers just don't make their arrows follow the unit. (So make them like cannon.)
That would be so much more easy?
And the miss chance is determined by the attacker, not the attacked unit, which is your solution.
With evasion? No...
The miss chance is determined by the attacker, not the attacked unit.