- Joined
- Nov 14, 2007
- Messages
- 50
This tutorial teaches you how to make slow-motion effects in cinematics.
What you will need:
WC3 World Editor
What you need to do first is create the triggers. This map teaches you what the triggers that need to be created do, and what triggers need to be created. View attachment Slow mo tutorial.w3m
Now you can create units, and replace the units I used in the map, by changing the units used in the triggers.
There are many, many different ways to do this, but I personally think that this is the best out there (in gui that is).
Now you do the animation or slow motion sequence you want. Then set a wait action for however long you need before you want the unit to go back to normal speed (normal speed trig below)
What you will need:
WC3 World Editor
What you need to do first is create the triggers. This map teaches you what the triggers that need to be created do, and what triggers need to be created. View attachment Slow mo tutorial.w3m
Now you can create units, and replace the units I used in the map, by changing the units used in the triggers.
There are many, many different ways to do this, but I personally think that this is the best out there (in gui that is).
- Cinematic startup
- Events- Times - Elapsed game time is 0.00 seconds
- Conditions-
- Actions- Cinematic - Turn cinematic mode On for (All Players)
- Unit set to slow motion
- Events- Time - (what event you want to take place in the cinematic)
- Conditions (your conditions here)
- Actions- Animation - Change (unit) animation speed to 10% of their original speed
Now you do the animation or slow motion sequence you want. Then set a wait action for however long you need before you want the unit to go back to normal speed (normal speed trig below)
- This is part of Unit se to slow motion
- Animation - Change (unit) animation speed to 100% of their original animation speed
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