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How to make slow motion special effects

Discussion in 'Trigger (GUI) Editor Tutorials' started by nathanman, Nov 28, 2007.

  1. nathanman


    Nov 14, 2007
    This tutorial teaches you how to make slow-motion effects in cinematics.
    What you will need:
    WC3 World Editor

    What you need to do first is create the triggers. This map teaches you what the triggers that need to be created do, and what triggers need to be created. View attachment Slow mo tutorial.w3m

    Now you can create units, and replace the units I used in the map, by changing the units used in the triggers.

    There are many, many different ways to do this, but I personally think that this is the best out there (in gui that is).

    trigger wrap (has some comments)

    • Cinematic startup
    • Events- Times - Elapsed game time is 0.00 seconds
    • Conditions-
    • Actions- Cinematic - Turn cinematic mode On for (All Players)

    • Unit set to slow motion
    • Events- Time - (what event you want to take place in the cinematic)
    • Conditions (your conditions here)

    Do your cinematic, just below is how to do the slow motion

    • Actions- Animation - Change (unit) animation speed to 10% of their original speed

    Now you do the animation or slow motion sequence you want. Then set a wait action for however long you need before you want the unit to go back to normal speed (normal speed trig below)

    • This is part of Unit se to slow motion
    • Animation - Change (unit) animation speed to 100% of their original animation speed
    Last edited: Nov 29, 2007