• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

[Spell] Slow Motion Mode and Kill Cam

Status
Not open for further replies.
Level 7
Joined
Sep 2, 2011
Messages
350
Hello, I'm here to ask help.

I've always wanted a system that is kinda unique.
See here's my idea. Every time I kill an enemy hero, the game
goes slow motion. Yes, I know you can do this with GUI but the time
I used the "Change game speed to Slow / Normal / Fast" it bugs the game
and will occur a disconnection to other players.

Also, when your hero gets killed, it will go to cinematic mode and follow the movement of the killer like its camera is locked for at least 5 seconds. Now that is the kill cam.

Do you think this is possible?

If yes, can you please help me on making it.
It would also give a great contribution on hive and might be
useful to others.
 
Level 7
Joined
Sep 2, 2011
Messages
350
For the slow motion. Can you make a test map or show me the trigger how?
Because, I'm not really good at codes only basic and mostly GUI.
 
Level 7
Joined
Sep 2, 2011
Messages
350
The slow motion on pudge wars is awesome.
That could help my map but it seems that I don't find any system
that does that.
 
Level 26
Joined
Aug 18, 2009
Messages
4,097
You can modify AS, MS and other stats but it's best if things are triggered anyway. Timers' timeouts need to be stretched.

But I am not sure if the SetGameSpeed native really causes a split in multiplayer. A little test I just executed did not but it may relate to some kind of influenced feature your map possesses my test has not included.
 
Status
Not open for further replies.
Top