• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

How to make models "lock" to camera

Status
Not open for further replies.

Melee

M

Melee

I have no idea how to explain this but how do you get a model to lock to your current camera angle?

*example* the arcane sanctum orbs look like orbs but are infact sprites how do i make something like that work?
 
That's called a billboarded plane. It's a 2 dimensional image on a flat model which has a specific property that makes it always face the camera, giving the illusion it is actually round.
 
Status
Not open for further replies.
Back
Top