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How to make an unit play an animation in an every second trigger

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Jun 13, 2008
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How to make an unit play an animation in an every 0.03 second trigger.
The trigger is a move instantly to point trigger, like a slice trigger, the problem is that in my trigger the unit moves but it does not play the animation... How can I do it?
 
Level 23
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the problem is that the GUI's function Move ... Instantly to ... silently orders the unit to stop, and when you order the unit something it will play the animation associated with the order even if he was ordered by triggers to play something else.

You will have to use custom script with SetUnitX and SetUnitY
 
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