- Joined
- Jan 22, 2010
- Messages
- 8
Hello there!
I've been working now and then on a boss map for roughly a half year now, and i simply just love it. I've used this site very often in order to improve my map, as well as finding help.
But now i've come to a problem that i seem to be unable to solve - I'm creating a boss with a Spell Breaker as model, and i want him to make some sort of bladestorm custom spell thing.
What i do, is to repeatedly queue his stand ready animation at 200% speed, while rotating around his own axis
But the problem is that even at 1.00 turn rate, he isn't able to turn around himself fast enough - It looks weird and silly.
Pic:

I've been trying to look in the constants of WE, and doing some trigger stuff, but it seems i'm unable to solve this problem at own hand.
Does anybody here know what i could do to make him turn around his own axis like 'super-fast'? I'm thinking about 600-900 degrees /sec here...
I've been working now and then on a boss map for roughly a half year now, and i simply just love it. I've used this site very often in order to improve my map, as well as finding help.
But now i've come to a problem that i seem to be unable to solve - I'm creating a boss with a Spell Breaker as model, and i want him to make some sort of bladestorm custom spell thing.
What i do, is to repeatedly queue his stand ready animation at 200% speed, while rotating around his own axis
But the problem is that even at 1.00 turn rate, he isn't able to turn around himself fast enough - It looks weird and silly.
Pic:

I've been trying to look in the constants of WE, and doing some trigger stuff, but it seems i'm unable to solve this problem at own hand.
Does anybody here know what i could do to make him turn around his own axis like 'super-fast'? I'm thinking about 600-900 degrees /sec here...