Hello, (this is my first post )
Well, I'm trying to make a DOTA-like map, and my project is to allow the user to have really different heroes.
For example, some heroes would be like any other hero: they have to go and kill.
Some others will be more subtle, because they can create buildings that will spawn periodically some troops according to the level of technology the player has.
The problem: To spawn creatures, I though I could ask Warcraft III to scan the map in search of buildings, and then order them to produce the unit needed (a bit like the buildings in castle fight if you know the map (although it is not a DOTA map))...
But I do not find the good trigger event, or action or anything that would help me...
I've tried to go on the Internet to look for informations, but I don't find any...
Can someone help me?
Thanks in advance.
Well, I'm trying to make a DOTA-like map, and my project is to allow the user to have really different heroes.
For example, some heroes would be like any other hero: they have to go and kill.
Some others will be more subtle, because they can create buildings that will spawn periodically some troops according to the level of technology the player has.
The problem: To spawn creatures, I though I could ask Warcraft III to scan the map in search of buildings, and then order them to produce the unit needed (a bit like the buildings in castle fight if you know the map (although it is not a DOTA map))...
But I do not find the good trigger event, or action or anything that would help me...
I've tried to go on the Internet to look for informations, but I don't find any...
Can someone help me?
Thanks in advance.