- Joined
- Nov 5, 2008
- Messages
- 536
I´ve been struggling to get this thing to work. So I once again turn to the forums... It is a WC3 related thing, so to say, so perhaps many here knows the answear by instinct
How can a worker harvest minerals like a wisp harvests tree in WC3?
The worker drills and drills and drills on the mineral patch... Unlike the Wisp, the mineral patch will lose minerals every xxx seconds and those minerals are added to the player. But the worker never carries stuff back and forth.
Optional twists:
- How can it be limited to only one worker per mineral patch? (Like only 1 wisp could be at one tree)
- Just like a green number floated in the air to indicate the wood gathered by the Wisp, can a blue number/symbol/icon/something float in the air everytime a worker collects minerals?
- How can the effectivnes of the workers be increased if there is a command center nearby?
Since I have become better with the editor, you don´t have to write everything in full detail. I just need some guidance how to make this possible..
How can a worker harvest minerals like a wisp harvests tree in WC3?
The worker drills and drills and drills on the mineral patch... Unlike the Wisp, the mineral patch will lose minerals every xxx seconds and those minerals are added to the player. But the worker never carries stuff back and forth.
Optional twists:
- How can it be limited to only one worker per mineral patch? (Like only 1 wisp could be at one tree)
- Just like a green number floated in the air to indicate the wood gathered by the Wisp, can a blue number/symbol/icon/something float in the air everytime a worker collects minerals?
- How can the effectivnes of the workers be increased if there is a command center nearby?
Since I have become better with the editor, you don´t have to write everything in full detail. I just need some guidance how to make this possible..