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How to export weapons out of the blp file?

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Level 1
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Aug 30, 2005
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Im recently working on a skin project! But i'm wondering about how to export my BOW out of the Archer blp file? Is there any way that I can do that? I just want the BOW of the Archer in its own mdx file! thanx :)
 
Level 11
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Jul 20, 2004
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Well, actually no, because it depends on the UV mapping. You have to change that in the model. However, you can select the bow, invert select then and press deleted. Then all you have in the skin is the bow... ;) But the skin will still be too big, so if you really want to have a separate skin for the bow, you'll have to reUVmap the bow.

~Daelin
 
Level 1
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Aug 30, 2005
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oh..really=(..Thanx^^

Can you teach me how to use the UV mapping to create

the individual mdx file of the bow?

thanx a lots^^

(If I have bad English, just because I'm Chinese..still
learning English. Sorry^^")
 
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