- Joined
- May 10, 2024
- Messages
- 57
Hi. I'm working on custom AI which manipulate units via triggers. I don't need Melee AI, but I want to see my enemies and allies at the map configuration menu, when player selects his race, alliance, color. As I can see the only way to do that is by registering computer players in Scenario -> Player Properties and disabling AI by removing melee AI scripts from map initialization trigger.
Does anyone know how to make allies and enemies slots visible in game configuration menu with disable AI during the game?
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Melee Game - Run melee AI scripts (for computer players)
Does anyone know how to make allies and enemies slots visible in game configuration menu with disable AI during the game?