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How to create symbol above unit World Editor

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Dr Super Good

Spell Reviewer
Level 63
Joined
Jan 18, 2005
Messages
27,178
If you want such a symbol to appear in game you have 3 options...
  • Give the unit an item with the model as an attachment on the appropriate attachment point (head).
  • Give the unit an aura with a buff of the model as an attachment on the appropriate attachment point (head).
  • Use triggers to create a special effect attached to the unit of the model as an attachment on the appropriate attachment point (head). This special effect can be saved to a variable for deletion at a later time.
You could also edit the model to add the desired geometry and animations to it. However this is generally not recommended over any of the above.
 
Level 4
Joined
Mar 29, 2017
Messages
78
If you want such a symbol to appear in game you have 3 options...
  • Give the unit an item with the model as an attachment on the appropriate attachment point (head).
  • Give the unit an aura with a buff of the model as an attachment on the appropriate attachment point (head).
  • Use triggers to create a special effect attached to the unit of the model as an attachment on the appropriate attachment point (head). This special effect can be saved to a variable for deletion at a later time.
You could also edit the model to add the desired geometry and animations to it. However this is generally not recommended over any of the above.
I mean like Campaign map, the symbol will show if the quest want to go to the unit. Then if done, the symbol will be gone.
 
Level 12
Joined
May 13, 2017
Messages
139
You can use this trigger to create the symbol you're looking for with the effect in the picture
Untitled.png
 
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