function ShowTextTagForceBJ takes boolean show, texttag tt, force whichForce returns nothing
if (IsPlayerInForce(GetLocalPlayer(), whichForce)) then
// Use only local code (no net traffic) within this block to avoid desyncs.
call SetTextTagVisibility(tt, show)
endif
endfunction
Well Texttags can be created for a single Player only and theres a limit of 100 texttags per player.