- Joined
- Jan 3, 2022
- Messages
- 498
Generally if you want to test a map as 2 players, you would launch WC3 twice and play with yourself in LAN.
Based on the BJ function: Doc - ShareEverythingWithTeam

Soon the documentation will be here:
lep.duckdns.org
www.hiveworkshop.com
www.hiveworkshop.com
These work differently, by temporarily changing the player owner of the unit. alliancetype gives you control over other player's every unit, they do not change their owner.
- Reforged: just launch the game again, "Warcraft III.exe -launch". You can run up to 6 instances on one computer then it runs out of local ports
Note: v2.0 requires the LAN host to be offline and the joining players to be logged in - Reforged multi-windows test - Classic: use a loader like kLoader
Based on the BJ function: Doc - ShareEverythingWithTeam
- Player Red (0) and Player Blue (1) stay enemies, as they are by default.
- Give Red control over blue's units
- Give Red vision over blue's units
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Custom script: call SetPlayerAlliance(Player(1), Player(0), ALLIANCE_SHARED_VISION, true)
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Custom script: call SetPlayerAlliance(Player(1), Player(0), ALLIANCE_SHARED_CONTROL, true)
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-------- IDK what this does --------
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Custom script: call SetPlayerAlliance(Player(1), Player(0), ALLIANCE_SHARED_ADVANCED_CONTROL, true)
Soon the documentation will be here:
Doc - SetPlayerAlliance
See also
Mind Control Field v1.1
Mind Control Field "Thou's heart is thee to possess." ABILITY INFORMATION: Controls all units in 600 area below or equal to certain level cap. Cannot control hero or structures. Lasts 15 seconds. Level 1 - level 3 cap. Level 2 - level 4 cap. Level 3 - level 5 cap. INSTALLATION GUIDE: 1...
Mind Control Hypnosis v1.0
Mind Control Hypnosis "Your mind is mine." ABILITY INFORMATION: Controls an enemy unit permanently as long as the hero stays channeling. Drains mana per second. The controlled unit cannot be outside of 1500 range. Level 1 - level 3 cap. 10 mana per second. Level 2 - level 4 cap. 8 mana per...
These work differently, by temporarily changing the player owner of the unit. alliancetype gives you control over other player's every unit, they do not change their owner.
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