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The music only starts when the player finishes loading but not during when it is loading that map and when the game starts the music has to start from the start again.
What do you mean exactly?
The music only starts when the player finishes loading but not during when it is loading that map and when the game starts the music has to start from the start again.
What do you mean exactly?
Well you use the event map initialization and put the event play music in then that would be the music of when you are waiting for other players and for when the game starts, when you want the other music to start you just use the event elapsed time 0.00 seconds instead.
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