- Joined
- Jun 13, 2008
- Messages
- 350
I was wondering if wc3 lets us to complately disable hp regeneration(no matter how many regen items the target has or skills) and also absorm heal?...I mean, when the target has a specific debuff, it cannot be healed by any means....when I holy light him, life is not gonna increase etc.
an example spell from WoW:
http://www.wowhead.com/spell=73975
I searched but couldn't find any system for this and I guess its impossible except doing this one by one for each heal spell/item like attack damage detection system does(calculates) for each one.
comments and thoughts are appreciated.
an example spell from WoW:
http://www.wowhead.com/spell=73975
I searched but couldn't find any system for this and I guess its impossible except doing this one by one for each heal spell/item like attack damage detection system does(calculates) for each one.
comments and thoughts are appreciated.