I'm creating a static unit with a ambience sound in the region with the same size of the unit, when i go near of the unit the sound begins but if i go to far of the unit the sound ends
i want this but i want to create 2 buttons in the static unit to activate the sound at higher distances or deactivate this if the player activates the first button and dont want anymore...
but in other words, if the player click in the High Distance button, a trigger like
and if the player click in the second button, a trigger like
i dont known to create a unit with this two buttons, i thought to create selling items at this unit but the players of my map dont have a inventary and it did not work, and i thought to put researchs at this unit but when someone buys a research, the research ends... and a research with 99 levels i dont believe that is the right way...
sorry for the long text
can someone help me?
thanks
i want this but i want to create 2 buttons in the static unit to activate the sound at higher distances or deactivate this if the player activates the first button and dont want anymore...
but in other words, if the player click in the High Distance button, a trigger like
- Sound - Play Music <gen>
and if the player click in the second button, a trigger like
- Sound - Stop Music <gen>
i dont known to create a unit with this two buttons, i thought to create selling items at this unit but the players of my map dont have a inventary and it did not work, and i thought to put researchs at this unit but when someone buys a research, the research ends... and a research with 99 levels i dont believe that is the right way...
sorry for the long text
can someone help me?
thanks