- Joined
- Jun 7, 2008
- Messages
- 420
Hi, for my ORPG, I used JGNP to blow up the map to the maximum (4x original max amirite?), shrunk all units to 1/3 so more can be fit in (equavalent to 12x playable area now) and shrunk all doodads where necessary. I'm already at 20,000 doodads even though I've not even terrained half the map yet. Looking at a 50k or 60k when its done.
My question before going further is: How hard is this going to crash? Or will it just be crippling lag for like 10 minutes then everything fine again? Also, is it going to fry all PCs made before 2010?
While I'm realistic and expect this to crash any junk made in web1.0, will this be so gamebreakingly laggy that I should just enlarge everything again and be happy with a less realistic environment?
My question before going further is: How hard is this going to crash? Or will it just be crippling lag for like 10 minutes then everything fine again? Also, is it going to fry all PCs made before 2010?
While I'm realistic and expect this to crash any junk made in web1.0, will this be so gamebreakingly laggy that I should just enlarge everything again and be happy with a less realistic environment?