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There seems to be no information regarding how to create a model that'll crash when viewed in-game/editor. I want to find out how so I can disable MH/maphack programs/tools.
I guess it would be possible by causing out-of-memory error when the model is viewed.
Let me check.
Poop, it worked for a second but it doesn't work anymore.
The idea is to use 1e+018 as emission value in a particle emitter so that it crashes the game when it renders on screen, for some reason though it started crashing on load too.
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