*rolls up sleeves*
- Ingame/viewer -
This is 70% of my weight on ratings. Everyone can make a skin, but not everyone can make it fit/change a models appearance. The essential point of a skin is to look good where its supposed to be used. Please mark that not all skins are made for ingame uses. I have myself made many showcase skins (like the Warlock and ghoul).
- look of the blp and screenshot -
As pointed out just before, people are not going to see the .blp, neither would it make any difference of how the skin looks on the model.
Screenshots are not necessarily a good choice of evaluation, as they can potentially be VERY crappy.
- effort made on the skin -
This has about 10% of my weight when rating. Effort is hard to define, and cannot be seen like the screenshot and blp can. Also, effort does not necessarily make a skin good. Quick note: When CnP looks good, its no longer effortless in my book.
- Whether its a recolour, CnP or freehand -
This has the last 20% of my ratings. Recolours are booooooooorring imo. Because they don't change the shading originally made, so theres nothing original about recolours. CnP can be good, but ive seen very few people (like Hueter) who can make it look good too. Freehand is of course the thing i support 100%, but there are many freehand skins that look like crap (like Sopho's silver dragon thing). So freehand is not necessarily a shortcut to good skins.
- Excuses that should be ignored -
- the wrapping screws up the skin.
Its not the model that must fit the skin, its the skin that must fit the model. So essentially its the skin that screws up the looks of the model.
- but it looks good on the .blp
yes. but will people see the .blp ?
Plz note that this is just my thoughts, im not saying its like this.