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How do you improve model size of light

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Level 11
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Jul 17, 2013
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544
Hi i found this light model its a good but doesnt suit well for my map because this light is too low i would like it to be a bigger so i can see more things at darkness in my map Glowing Light how do you do it? i tired to change its scale in modele ditor but it didnt work if someone can then pls resize this light by 40%
 
Level 23
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Jan 1, 2009
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Model editors can be confusing due to over abundance of features for models, but far less support for blizzard's particles and light.
I would simply suggest converting this file to .mdl and editing it with a text editor. I do 99% of my model work like this.
In the text file you will find the light node:
Code:
Light "Omni01" {
    ObjectId 2,
    Omnidirectional,
    static AttenuationStart 240.000000,
    static AttenuationEnd 600.000000,
    static Intensity 30.000000,
    static Color { 1.000000, 1.000000, 1.000000 },
    static AmbIntensity 0.000000,
    static AmbColor { 1.000000, 1.000000, 1.000000 },
}

The values you are looking for are Attenuation and Intensity. Modify, convert back to mdx, ..., profit!
If the light seems cut off, you might need to adjust other values like bounds radius.
 
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