• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Change Color of Light with Animation Problem

Status
Not open for further replies.
Level 5
Joined
Dec 31, 2013
Messages
125
Hello I need to make light on model changable with different animation. I know how to change textures with animation, but this not work on light for some reason.

So I have light in node manager and trying set it's color, but when I use "animate" I can't see model in game, like it has missing textures. When I use color without animation it's work fine.

Can anyone tell me what I am doing wrong??

b97bdc5825.png
 
Level 29
Joined
Jul 29, 2007
Messages
5,174
While I have no idea what works in Warcraft and what not, I just ran a test on all of the Warcraft 3 models, and the only models having lights with animated colors are DNC and Sky models, and they use directional lights.
This might mean animated point lights are just not implemented in the game.
Or I might be totally wrong.
The best test will probably be to take a sky box, change the light type, and see if it stops showing.
 
Level 5
Joined
Dec 31, 2013
Messages
125
While I have no idea what works in Warcraft and what not, I just ran a test on all of the Warcraft 3 models, and the only models having lights with animated colors are DNC and Sky models, and they use directional lights.
This might mean animated point lights are just not implemented in the game.
Or I might be totally wrong.
The best test will probably be to take a sky box, change the light type, and see if it stops showing.

Maybe this is not possible, maybe some experts can tell me. Btw what is DNC?
 
Level 29
Joined
Jul 29, 2007
Messages
5,174
I have no clue. There are a couple of them for different tilesets (see War3.mpq -> Environment -> DNC), and all of them contain solely a directional light source.
Perhaps they are used to give some "feeling" to maps? (e.g. darker and greener in Ashenvale, darker and red-er for underground, and so on?).
I am just guessing though.
 
Status
Not open for further replies.
Top