I have created a quite simple model in Malygos Warcraft 3 model editor, simply just adding the sword from a naga myrmidon to that of a fell-guard. The model works just fine in the view, with all the animations working fluidly and sword was fully textured. But when I import it into Warcraft 3 there is no sword on the fell-guard. I first believed it was a possible texture error and that the texture for the sword hadn't loaded, but when I had about 20 of them in the same place I saw the sword, not attached to the body but on the ground.
Here is how I created the model.
1.Loaded FellGuard.mdl
2. Deleted the weapon from its hand
3. Imported the necessary goesets from the naga myrmidon, and attached the m to weapon.ref
Imported the textures and there appropriate paths.
Checked animations.
Exported
Imported into Warcraft 3
So have I missed a step, as I am quite new to this software I was hoping you could shed some light on the conundrum of mine.
P.S I am not sure if this is the appropriate place to post this, but I though Id do it it anyway as it seems to have ties in with the tool Malygos created.
Here is a link to the tool: http://www.hiveworkshop.com/forums/tools-560/war3-model-editor-62876/
Here is how I created the model.
1.Loaded FellGuard.mdl
2. Deleted the weapon from its hand
3. Imported the necessary goesets from the naga myrmidon, and attached the m to weapon.ref
Imported the textures and there appropriate paths.
Checked animations.
Exported
Imported into Warcraft 3
So have I missed a step, as I am quite new to this software I was hoping you could shed some light on the conundrum of mine.
P.S I am not sure if this is the appropriate place to post this, but I though Id do it it anyway as it seems to have ties in with the tool Malygos created.
Here is a link to the tool: http://www.hiveworkshop.com/forums/tools-560/war3-model-editor-62876/