how do you extend camera??? Help

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I really dont know how to exsplain this correctly but here it goes.

In cinamatic you will have view over more of the map when you use the cameras. But in game if you scroll down looking horizontally you will only see blackness in the distance, So how do you make it so you can view more, Like Diablo 3 warcraft when you look down the cliffs you wont see black glitches.

( Sorry that i said this badly :P)

Thanks.
 
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Well in my game, Its kinda like Diablo 3 Warcraft, Its got big cliffs, so...... If i do this i wont have the fog that will cover the bottom of my cliffs.

(Edit: I did it but i get this... Blacky thing in the background and only goes up to 100000.00)

Users will get to your questions when they can, delete your second post and just use edits on your first one, next time you will be reported.

Sorry, I just saw someone else do it a phew pages forward. I dont normaly double topic. Diddnt know it was gona make someone say that though. :sad:
 

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I really dont know how to exsplain this correctly but here it goes.

In cinamatic you will have view over more of the map when you use the cameras. But in game if you scroll down looking horizontally you will only see blackness in the distance, So how do you make it so you can view more, Like Diablo 3 warcraft when you look down the cliffs you wont see black glitches.

( Sorry that i said this badly :P)

Thanks.

dont scroll down... problem solved
 
Use triggers to change FarZ value of the camera to more, it should get rid of the black which is there to reduce lag. So if you have a huge map with lots of stuff in it I wouldn't suggest increasing it too much.
 
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