- Joined
- Jul 29, 2010
- Messages
- 319
i want to make a td map but i want an open area where players can place towers anywhere and creeps make their way around them, so players can build paths and mazes, but i'm not sure how to make it so that the players cannot just block off an area entirely, i mean i can have unbuildable checkpoints for the creeps but what stops the player from just building around it?