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How do I

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This should do what you want.
  • Events
    • Unit - A unit Is attacked
  • Conditions
    • ((Attacked unit) is A structure) Equal to True
    • <Whatever else you may want>
  • Actions
    • Player - Set (Owner of (Attacking unit)) Current gold to (((Owner of (Attacking unit)) Current gold) + 1)
 
Last edited:
This should do what you want.
  • Events
    • Unit - A unit Is attacked
  • Conditions
    • ((Attacked unit) is A structure) Equal to True
    • <Whatever else you may want>
  • Actions
    • Player - Set (Owner of (Attacking unit)) Current gold to (((Owner of (Attacking unit)) Current gold) + 1)

How do I make so that if only a specific unit attacks a building, the owner of that unit gains a gold?
 
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