How do I set victory conditions?

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[trigger:1:846f611ef3]Trigger
Events
Unit - A unit Acquires an item
Conditions
(Item being manipulated) Equal to (Last created item)
Actions
Game - Victory Player 1 (Red) (Show dialogs, Show scores)
-------- or --------
Game - Defeat Player 1 (Red) with the message: Defeat![/trigger:1:846f611ef3]

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