Im working on an RPG and I would like to have spells gain benefit from attribute points. Ive seen this done before in other RPGs so i know its possible...so I just was wondering if anyone knew the best approach.
So for example, How would i make a Storm Bolt skill do 3*(hero's current strength)? (perhaps is there a way to get variables into the object editor???)
Anything would help me, even if you just link unlocked maps with this system or links to other posts that have already addressed the issue.
Thanks!
So for example, How would i make a Storm Bolt skill do 3*(hero's current strength)? (perhaps is there a way to get variables into the object editor???)
Anything would help me, even if you just link unlocked maps with this system or links to other posts that have already addressed the issue.
Thanks!