I have a hero with two similar skills. First is like Omnislash and the other is almost the same only performed on one target (Kitabatake's Fire Slash Combo, slightly modified). They're both GUI and use 2 or 3 same variables which I belive doesn't matter couse globals are there to be shared, right? Now, what happends is: when i cast the first one, the second one fires off too creating mix of both skills. How to hell is that possible couse there's that "Ability being cast equal to..." condition which is supose to prevent something like that?
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