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How can I test attachments without having to start the game?

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Level 11
Joined
Oct 9, 2015
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721
So how can I test attachments without having to open the game and see how it turns out? I need it because I have a lot of attachments and I need to fit them correctly, but I was wondering if there's an way to test an attachment on a model without having to open the game, that would save me a lot of time! Thanks!
 
Level 15
Joined
Sep 6, 2015
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576
To see all the attachments the model has open it in the Magos' Model Editor and go to the Node Manager (their icon looks like a paperclip).
To see the position of all the attachments open the model in MdlVis and go to Sequence Editor -> Bones and see them all there. You can select them from the menu on the right after you've seen all their names in the Magos' Model Editor or search for them manually.
 
Level 14
Joined
Jul 1, 2008
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1,314
as p0ke said, I dont think it works easily without at least opening the editor. But you dont have to start the game. You may load in all these attachments and add them as attachments to an ability, then just give it to some unit. You may have to sav and restart the editor as usual ...
 
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