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How can i make angled of my imported fence

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Level 6
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Mar 9, 2009
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175
How can i make angled of my imported fence ? why my imported fence cannot angled .

Addition ,
How can i use the texture skin that i imported ? How can i replace at the normal texture .
 
Level 12
Joined
Oct 16, 2010
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How can i make angled of my imported fence ? why my imported fence cannot angled .

Maybe the basic doodad you're using is can't be angled.
like: fences / bridges / doors etc...

use a different base and change its model for the one u want to change with the imported skin

How can i use the texture skin that i imported ? How can i replace at the normal texture .

The place where downloaded the skin should be mention that. Texture Path:
Otherwise if not or you made it by self you can search up for the units path.

open object editor
pick the original object you've want to change, double click on the model file
In the line of "Custom:" you should see the path for that unit

like:
units\human\Gyrocopter\Gyrocopter.mdl

set the custom path of the imported skin to this , but use blp instead of mdl, like:
units\human\Gyrocopter\Gyrocopter.blp

This will only work if the imported skin compatible with the unit of your custom path
 
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Level 26
Joined
Mar 19, 2008
Messages
3,140
Have you tried this trick: Click on that fence while it's on map, now hold Ctrl and click on that object again moving mouse left and right depending on what angle you want given object to be facing.
Additionaly you could double click your model (while it's on map already) and set it's default face angle from window that gonna appear.
 
Level 6
Joined
Mar 9, 2009
Messages
175
the texture show this TerrainArt\Icecrown\ShoddyTiles.blp where can i found my texture at ?
 
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