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how can i make a 1st person camera?

Discussion in 'World Editor Help Zone' started by sluk, Apr 23, 2016.

  1. sluk

    sluk

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    if you know how to make a 1st person cam
    pls help me
     
  2. Emm-A-

    Emm-A-

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  3. Dr Super Good

    Dr Super Good

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    Not really possible in WC3 as the game engine is not designed for it. You can try but expect a load of problems to overcome.
     
  4. BloodDrunk

    BloodDrunk

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    Quoting him because I know myself that 1st person camera is seriously not for Wc3.
     
  5. Chaosy

    Chaosy

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    Use the third person camera and reduce the camera distance.
    Should be doable, I think.
     
  6. It does work. Arad MNK created a good one in the map I linked before.
    It does not work as good as modern first persons, sure. But it does work.
     
  7. BloodDrunk

    BloodDrunk

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    Well I didn't say it won't work BUT it will really be....not suited for this game whatsoever.
     
  8. Dr Super Good

    Dr Super Good

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    It is full of problems, as I said. The game engine is just not designed for such views. Especially on larger maps the game can start to perform badly due to all the render API calls.

    Other problems include first person interfaces (eg showing carrying the gun or your hands), camera height deflection due to flying height changes, camera clipping through geometry, shader performance due to sub-optimal viewing angle and portraying the first person actor in multiplayer situations.
     
  9. Legal_Ease

    Legal_Ease

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    What if you account for this by shrinking the object sizes and map size? It would lower the resolution a little but it could reduce some of the other issues. I've seen some nice stuff. There is a great flight simulator and a nice 1st person shooter on youtube. I do agree with the Doctor though, it's definitely not ideal.
     
    Last edited: Apr 24, 2016
  10. sluk

    sluk

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    thanks for all the help! :D
     
  11. Arad MNK

    Arad MNK

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    It was horrible, to be honest.

    It went through walls, terrain, and the timeout was tricky.
    I coulda fixed that by using the camera Z and pathing and etc but there was only 3 days time, so I couldn't.
    That might actually be a good idea for a future system.
     
  12. sluk

    sluk

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    true i have some errors i dont think i can make a good map with this
    now i can try with a command that u can switch cam to 3rd person and 1st person
     
    Last edited: Apr 30, 2016