Hi. I'll just get to the point.
I've been working on a map, very, very huge (it's so huge that it only works with WEU with unlimited values, with more than 700 doodads).
It has complex JASS and alot of stuff.
I need to drastically reduce the map size and, more importantly, the map load time (which takes up to 2 and at worst 5 minutes to load).
This maps has everything in Insane amounts, but what should I do first to reduce the map load time? It make it virtually impossible to test it without an optimization, and even with one, it takes a lot of time to load the map either, so I really need to work on it.
EDIT:
I also noticed it has about 170 imported files, which not alot are models totalizing 6,205KB of imported content (roughly 6MB), could that increase the map load time a ton?
Any clue from what point I should start?
I've been working on a map, very, very huge (it's so huge that it only works with WEU with unlimited values, with more than 700 doodads).
It has complex JASS and alot of stuff.
I need to drastically reduce the map size and, more importantly, the map load time (which takes up to 2 and at worst 5 minutes to load).
This maps has everything in Insane amounts, but what should I do first to reduce the map load time? It make it virtually impossible to test it without an optimization, and even with one, it takes a lot of time to load the map either, so I really need to work on it.
EDIT:
I also noticed it has about 170 imported files, which not alot are models totalizing 6,205KB of imported content (roughly 6MB), could that increase the map load time a ton?
Any clue from what point I should start?
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