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How bones organized in model?

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Feb 16, 2023
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I am now trying to parse the mdx model in the attachment that represents the start menu landscape from ROC.

I found more than 300 bones in this model. By the way, max bone count that allow DX standart is 255.

Am I missing something? How do blizzards create animations with so many bones in a model? I found many bones with names like "grass_%number%", maybe this is one bone I could combine somehow?
 

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  • MainMenu3d.mdx
    2 MB · Views: 30
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