• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

Hostile Attacking Random Player

Status
Not open for further replies.
Level 37
Joined
Mar 6, 2006
Messages
9,243
Time - every 300 seconds of game time
Set point = center of region
Unit - Create x of y at point
Custom script : call RemoveLocation(udg_point)
Custom script : set bj_wantDestroyGroup = true
set unit = random unit from units matching matching unit is alive and matching unit is of type town hall
Set point = position of unit
Unit group - order last created unit group to attack move to point
Custom script : call RemoveLocation(udg_point)
 
Time - every 300 seconds of game time
Set point = center of region
Unit - Create x of y at point
Custom script : call RemoveLocation(udg_point)
Custom script : set bj_wantDestroyGroup = true
set unit = random unit from units matching matching unit is alive and matching unit is of type town hall
Set point = position of unit
Unit group - order last created unit group to attack move to point
Custom script : call RemoveLocation(udg_point)

I like it. I con't think of a better way.
 
Status
Not open for further replies.
Top