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Hostile Attacking Random Player

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Time - every 300 seconds of game time
Set point = center of region
Unit - Create x of y at point
Custom script : call RemoveLocation(udg_point)
Custom script : set bj_wantDestroyGroup = true
set unit = random unit from units matching matching unit is alive and matching unit is of type town hall
Set point = position of unit
Unit group - order last created unit group to attack move to point
Custom script : call RemoveLocation(udg_point)
 
Time - every 300 seconds of game time
Set point = center of region
Unit - Create x of y at point
Custom script : call RemoveLocation(udg_point)
Custom script : set bj_wantDestroyGroup = true
set unit = random unit from units matching matching unit is alive and matching unit is of type town hall
Set point = position of unit
Unit group - order last created unit group to attack move to point
Custom script : call RemoveLocation(udg_point)

I like it. I con't think of a better way.
 
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