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set real = facing of unit
set point = position of unit
loop from 1 to x
--set point2 = point offset by x*integerALoop towards real
--create unit at point2
set real = facing of unit
set real2 = distance betwen units
set point = position of unit
loop int from 1 to x
--set point2 = point offset by int*real2 towards real - 90
--create unit at point2
--removeleak
--set point2 = point offset by int*real2 towards real + 90
--create unit at point2
--removeleak
//x is half the number of units you want. x № of units will be spawned on the left and x № of units will be spawned on the right.
Set point1 = pos of unit
set point2 = point1 offset by x towards facing of unit
set point3 = point2 offset by y towards facing - 90
loop from 0 to x
--set point4 = point3 offset by d toward facing + 90
--create unit at point4
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