- Joined
- Nov 9, 2020
- Messages
- 533
The new phoenix with feet.The original phoenix had no feet, this magnificent phoenix has feet.
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Wait wait wait! Did you combined the Dota 2 Phoenix with Warcraft III Phoenix? I thought this is original Dota 2 Phoenix when I first looked at it but I realized you combined those two. It looks awesomeThe new phoenix with feet.The original phoenix had no feet, this magnificent phoenix has feet.
.You saw through it. I just want a phoenix with claws.Wait wait wait! Did you combined the Dota 2 Phoenix with Warcraft III Phoenix? I thought this is original Dota 2 Phoenix when I first looked at it but I realized you combined those two. It looks awesome.
A very good alternative model for Crypt Fiend. It looks like ranged version of Callahan's Nerubian Guard. It is very suitable model for Nerubian Altered Melee maps @Wa666r @Maxwell @Riki.The powerful spider gained lord level power.
| Filesize: | 90.9KB |
| Resource Type: | Models |
Description: | Landship with massive Bombard |
Credits: | Blizzard, Juggernaught (Stormwind) Submitted by Ujimasa Hojo |
| Change Log | Added Version with Kul'Tiras Sails |
| Editor Data | Art - Projectile Launch - X (0.000l) Art - Projectile Launch - Y (150.000) Art - Projectile Launch - Z (130.000) Art - Projectile Launch - Z (Swimming) (0.000) Art - Propulsion Window (degrees) (15.000) Combat - Attack x - Animation Backswing Point (0.300 Combat - Attack x - Animation Damage Point (0.300) Combat - Attack x - Projectile Arc (0.100) For Kul'Tiras Sails Asset Manager - war3mapImported\IronbackLandship(KulTirasSails) Asset Manager - war3mapImported\KulTirasShip.blp -> KulTirasShip.blp |
| Lore Text | Built upon a half-metal hull that groans under its own plated weight, this land-ironclad rolls forward on colossal roller treads that churn soil and stone alike. A massive 41-inch forward bombard juts from its prow, capable of shattering castle gates or reducing battlements to molten slag in a single deafening volley. Above its armored core rises a deck of oak and brass, ringed with iron spikes to deter boarding parties and channel its naval heritage into a terrifying land presence. Two towering smokestacks vent black exhaust from its roaring engine room, each puff marking the heartbeat of a mechanical leviathan now unbound by the tides. |
| Screenshot |
i think thats going to be a worthwhile addition to the models section if you are willing to work on it a little moreFirst Edited Model.
Ironback Landship
Filesize: 90.9KB Resource Type: Models
Description:Landship with massive Bombard
Credits:Blizzard, Juggernaught (Stormwind) Submitted by Ujimasa Hojo Change Log Added Version with Kul'Tiras Sails Editor Data Art - Projectile Launch - X (0.000l)
Art - Projectile Launch - Y (150.000)
Art - Projectile Launch - Z (130.000)
Art - Projectile Launch - Z (Swimming) (0.000)
Art - Propulsion Window (degrees) (15.000)
Combat - Attack x - Animation Backswing Point (0.300
Combat - Attack x - Animation Damage Point (0.300)
Combat - Attack x - Projectile Arc (0.100)
For Kul'Tiras Sails
Asset Manager - war3mapImported\IronbackLandship(KulTirasSails)
Asset Manager - war3mapImported\KulTirasShip.blp -> KulTirasShip.blpLore Text Built upon a half-metal hull that groans under its own plated weight, this land-ironclad rolls forward on colossal roller treads that churn soil and stone alike. A massive 41-inch forward bombard juts from its prow, capable of shattering castle gates or reducing battlements to molten slag in a single deafening volley.
Above its armored core rises a deck of oak and brass, ringed with iron spikes to deter boarding parties and channel its naval heritage into a terrifying land presence. Two towering smokestacks vent black exhaust from its roaring engine room, each puff marking the heartbeat of a mechanical leviathan now unbound by the tides.Screenshot View attachment 553056View attachment 553058
Ohh I completely forgot about that, Hahahawell im not capable of telepathic mindcontrol, you would need to attach the model here.
I am waiting someone to add animations to these models.Could someone please add animations to these models?
Credits: Project Revolution by Snowflake Entertainment
Oh man I love the OG Crusader concept; very nice to see that. Plus the 'Wild Ranger' is schweet.simple edits of the day
Sylvanus Windrunner rewrapped to HeroRanger texture
View attachment 555729
and a heroic version of Knight, resembling the pre-release Crusader
View attachment 555732
Path is Textures\ for both
Crusader uses a texture made by someone on Hive, altho i cannot remember where did i do get it
edit: updated ranger's quiver texture wrap to be less derpy
Not exactly what you're looking for I know, but are you aware of WhiteDeath's Frost Revenant? It's the best Heroic Revenant I've seen.Hey all! Any chance someone could make a few Hero-fied versions of the Revenant creep models, with hero glow, weapon glow and Undead-style Dissipate animations? Would be greatly appreciated!
Hey all! Any chance someone could make a few Hero-fied versions of the Revenant creep models, with hero glow, weapon glow and Undead-style Dissipate animations? Would be greatly appreciated!
I am aware, yes! I do really like that one, but I very much wanted a proper hero model with glows and everything. Figured if I get a base version I could then use my limited skills to make hero versions of the many lovely revenants here on Hive, if needed. ^^Not exactly what you're looking for I know, but are you aware of WhiteDeath's Frost Revenant? It's the best Heroic Revenant I've seen.
Exactly what I was looking for, thank you so much!I hope you meant for old graphics because that's what you'll get =p
(Hero glows are very easy to addI am aware, yes! I do really like that one, but I very much wanted a proper hero model with glows and everything. Figured if I get a base version I could then use my limited skills to make hero versions of the many lovely revenants here on Hive, if needed. ^^
Oh I could easily add the glow on the ground with an ability/attachment, I know. It's the weapon glow I mostly needed help with. ^^(Hero glows are very easy to add(I don't think I even noticed that one was missing them
)), but fair enough! Chaosium came in clutch there.
If it had like- 2 more limbs at the front, and removed the stinger from the tail it'd be a genuinely amazing model. Thank you! I am using it.Giant Bat / Gargoyle
Edit of the old Hearth of the Storms mod fell bat model, using in-game textures, and also added a version using 67_Chrome's darkwing skin.
Credits to the HoS team, 67_Chrome and the Hiveworkshop
View attachment 458797 View attachment 458798
Also it needs a portrait, rather than just using Gargoyle xD I think you could get away with just using the troll batrider's bat, removing the rider.If it had like- 2 more limbs at the front, and removed the stinger from the tail it'd be a genuinely amazing model. Thank you! I am using it.
I feel if you got rid of 2 of the 4 "wings" on its head, it'd look better than current and the original, I feel.This is a modification to the 'Blood Elf Arcane Guardian' model of Andrew Overload519. Adding a pair of wings makes it no longer an ugly bald puppet. I hope you like this model.
I'd argue this is NOT A simple edit, Its a solid unit model straight up, I have to say I love it!!!some sort of elf hero.
Commander?, Defender? the common ancestor of Spellbreakers? an elvish knight, STR main type
View attachment 559147
its Himperion's Light elven cavalry with hero glow, dissipate anim and spellbreaker's big head, really.
Nice we could always use of air ships.Himperion's Arcane Gunship model retextured to become some sort of Alliance Zeppelin.
skin replacement We can't keep the golden edge. There will be a little golden edge in the team color area.I was hoping for a simple edit of the Infernal Juggernaut model, to adjust 1 or 2 things.
One, to modify the attack animation so that it will stay up when firing, so that it may have a constant attack rather than flipping up and down madly(Probably stand - ready being the thing that lifts it up, and attack being the lowering back down after a moment). This is the only one I need.
Two, just to map the red spikes texture from demon gate over the thing? While ideally the whole thing would be flavored after it minus the gold and wheels, I will only request to replace the white texture with red from demon gate's spikes. This one is optional, I only technically need the animation. Though if I could also get the animations from the Infernal Machine/Contraption for this model as alternate/morph that would be amazing bonus points.
View attachment 564689
Can anyone make this? I apologize if it's more than a simple edit. Though all I really require is the animation or reskin.
Its fine, its technically optional. Just would be nice. Though I would like an mdx with it, as Im using an mpq and want Infernal Juggernauts to co-exist with this model. If not how it works, then I need to learn more about skins.skin replacement We can't keep the golden edge. There will be a little golden edge in the team color area.
This is the initial skin-changing appearance. If you need, I will continue to adjust the area where the demon gate skin is distributed. Now this is a semi-finished product.Its fine, its technically optional. Just would be nice. Though I would like an mdx with it, as Im using an mpq and want Infernal Juggernauts to co-exist with this model. If not how it works, then I need to learn more about skins.
I'd say make the runic circle on the flat of the wheels, runes across the long areas beside the TC area that run down to the tusks, and the darker texture for the tusks maybe? Otherwise I like this.This is the initial skin-changing appearance. If you need, I will continue to adjust the area where the demon gate skin is distributed. Now this is a semi-finished product.
This is the final form. Take a look.I'd say make the runic circle on the flat of the wheels, runes across the long areas beside the TC area that run down to the tusks, and the darker texture for the tusks maybe? Otherwise I like this.
Thank you for the work.
This is the final form. Take a look.
Bumping this one in hope of fulfillmentGreetings.
15 Carrion Swarms with Death Coil as missile art apparently kill fps
Would someone be able to create a model with the following animation (using 15 death coils) for me?
View attachment 538227
Thanks!
Why does this look more fitting into WCIII's Aesthetics? You did good!View attachment 572259
Illidari Arcane Golem for the Custom Race of the same name created by Wa666r.
Credits:
- Wa666r (Felblood Elves textures)
- AndrewOverload519 (Blood Elf Arcane Guardian model)
