Greetings, it's my first model so do not hesitate to send me reviews if I did things wrong...
Anyway, I reworked the Reforged Hippogryph so it's finally... an actual hippogryph!
It's mainly the same as the Reforged one, but with noticeable changes :
- New textures, inspired from the WoW Cenarion War Hippogryph, instead of a simple black layer painted over the very first skin of this poor boi (you know, the parrot from Hearthstone xD )
- A less parot-like model with :
- Smaller chest
- Head and neck more forward (With fixed animations for the problems it caused)
- And that true raven-like beak! (because it's not a gryphon!)
- And all of these for the Ridden Hippogryph as well! (it's not my fault if the head armor clips, but at least I completed the collar)
- And both their portraits (It was hard to deal with them as they have not the same "T-pose" :c (I have a dream... that one day we could perfectly merge a model and its portrait))
And here is the mod ! (In the first comment)
You can replace the Reforged Hippogryph with mine as skin for the ENTIRE game!
It's easy to do because I prepared all you need inside the archived folders you can find in comments. The files in the bundle are only for World Editor imports, while this method is for personalization of your own game.
I stored the files like the game does, so they should be applied instantly after being placed in the game folder on the disk like this :
.../Blizzard Entertainment/Warcraft III/_retail_/Units/NightElf/(Ridden)Hippogryph/ [3 files of each unit : .mdx, portrait.mdx and .dds]
If you're still struggling, ask me for the "localfiles" regkey addition, so I'll finaly bother to finish my project, or use Quenching mode (just once).
In short : just extract the .rar in comments and place the folder "Units" inside of the "_retail_" directory of your game.
Update 1 : New texture (model) : the
High Elf "Silver Covenant" Hippogryph (HE1)
Update 2 : New model : the Classic-like
unarmored Hippogryph (for every models !)
- I also edited a bit the beak and added the emissives textures.
Update 3 : I'm not dumb anymore and everything is now properly imported! ... Also, you won't have to rename imported textures path in WE anymore
(
So do NOT remove "war3mapImported/")
Update 4 : New texture (model) : a new
High Elf Hippogryph (HE2) (more like the others High Elves units)
- This Hippogryph is inspired by the
Cloudwing Hippogryph which maybe was the inspiration for the
Hearthstone Hippogryph, which probably was the inspiration for the very first Hippogryph skin from the Reforged beta that was so... parrot)
- I also edited a bit the High Elves' helmet and shoulders. (not on unarmored for now because it's relou to do xD)
Update 5 : New texture : The
Classic Hippogryph (NE2) inspired from the good old Warcraft 3 hippogryph !
- I was working on another NE golden skin and I accidently remade something very close, so I just completely followed this idea! The Archer is inspired from the ancient NE empire or something.
- I also added a silver version of this skin so you can simply put it instead of the first NE1 skin, combinable with Unamored models for the most Classical style!
Update 6 : 2 new models :
Blood elves! (Only with golden eyes for now, because that's already too weird)
- The first hippogryph is still very close of the old Reforged beta Hippogryph skin (it actually served me as a base for every skins), (or at least
its model from Hearthstone) ; and the second one is a sort of
Emerald Hippogryph, but matching with blood elves.
I wanted very different elves, so the BE1 one looks more simple, with colors inspired from Blood knights ; and the BE2 archer is the most "
futuristic", like a partial return to the nature despite her still shiny sin'dorei style.
- With that I did a major update to the NE2 skins and also some minor changes to HE1 skin and HE2 golden tint so it's more like the others units in game.
Update 7 : New model :
Nightborne Hippogryph!
- This last hippogryph is basically the
Forgotten Hippogryph. I wanted to make a Nightborne and discovered this skin from Broken Isles! (I'll try to make the Pauldron magic leaves more translucent... and it could be quite the same idea for HE1 too)
- Reduced sizes of all .dds textures by 50% (because they were so heavy wtf)... I checked in game and in fact the displaying is almost identical, even in high resolution. (Maybe not with Quenching Mod, so maybe I'll add the full sized textures nearby anyway)
- Twiked a bit HE and BE archers and hippogryphs so they have unique helmet, shoulders leaves and collar.
Update 8 :
- Added Archer's Emissives (glowing eyes notably) to the riders, so they're all nice... Oh and, as I made 6 Archer skins for my hippogryphs, I think it's time to finally add all their custom models as well xD. (I also changed the green parts of the basic NE archer so it fits more my hippogryphs, Ashenvale...)
- Last Improvements and bug fixings on
every models : blood death animations at spawn, textures errors/paths, weird normals on beaks and collars.
Update 9 :
- I remade everything properly with the lastests versions of RMS, so everything should be fixed so far ! (Archer Rider's were bad looking because I had broken the ORM ^^')
- The beak is better as well; I wonder if I should make it a bit more "fantastic" like in WoW and even for other ravens in Reforged... (and duplicate all models once more xD )
- I also added golden versions of the "NE1" Cenarion War Hippogryph and the basic Archer because why not afterall.
Coming :
- Hippogryph icons (I already posted the archers as they were the easiests to do, but there is much more... why did I omit to edit them in the same time of the rest? T_T )
- I want to work on a script to automatize the mod installation... (But will I be killed if I try to import a .bat file on HW ?)
For your culture, here are my main inspirations :
NE1:
TCG Corrupted Hippogryph (shapes);
Thunderhead Hippogryph (color);
Cenarion War Hippogryph figurine (armor, color, and 'cause it's pretty)
NE2: Well that's basically our old buddy
HE1:
Silver Covenant Hippogryph (
unarmored)
HE2:
Cloudwing Hippogryph
BE1:
Hearthstone Hippogryph
BE2:
Emerald Hippogryph
NE3:
Long-Forgotten Hippogryph (
Nightbornes)