This is an extremely old project of mine which I stumbled upon and decided to revisit recently. Currently I finished with my initial goals for it, but the scope and content is far too small for anything else than Map Development. Throwing it out here because of curiosity mostly.
Name of the creator: Me
Summary of the map gameplay/objectives:
It's a shooter (sort of) arena with some zombies shambling around. Currently has only one game mode - Team Deathmatch, where teams compete for points throughout several rounds, until one of the teams wins enough rounds to achieve victory. Gameplay is chaotic and unbalanced, players spawn at random points with random weapons. The arena is constantly flooded with zombie hordes to keep things even more chaotic. Nothing serious, just fast shooting session for a couple of minutes.
Map features:
Name of the creator: Me
Summary of the map gameplay/objectives:
It's a shooter (sort of) arena with some zombies shambling around. Currently has only one game mode - Team Deathmatch, where teams compete for points throughout several rounds, until one of the teams wins enough rounds to achieve victory. Gameplay is chaotic and unbalanced, players spawn at random points with random weapons. The arena is constantly flooded with zombie hordes to keep things even more chaotic. Nothing serious, just fast shooting session for a couple of minutes.
Map features:
- fast-paced action;
- non-target shooting;
- pseudo-diverse arsenal of 8 weapons + punching'n'kicking;
- supports up to 12 bots on each team (bots assigned through in-game menu, don't add computer players in the lobby - they won't work);
- crowds of zombies lumbering about;
- a lot of death.