Uncle
Warcraft Moderator
- Joined
- Aug 10, 2018
- Messages
- 7,640
I know that you can toggle the Get User button on and off in the editor with Select Hero's "Show Select User Button" field, but that won't fix my problem.
The problem is that the Get User button is taking up a slot on my commandcard and replacing Items inside the shop. I already have 2-3 required abilities inside of my Shop (Next Page, Prev Page, Main Menu), so i'm trying to avoid having another if possible.
I'm wondering if I can mimic the Get User ability through triggers?
I've already taken a swing at it with this:
EDIT, SOLVED:
You have to change this inside the neutralabilityfunc.txt file.
// neutral interact
[Anei]
Art=ReplaceableTextures\CommandButtons\BTNSelectUnit.blp
Buttonpos=0,-11
Check my comment below to learn more.
The problem is that the Get User button is taking up a slot on my commandcard and replacing Items inside the shop. I already have 2-3 required abilities inside of my Shop (Next Page, Prev Page, Main Menu), so i'm trying to avoid having another if possible.
I'm wondering if I can mimic the Get User ability through triggers?
I've already taken a swing at it with this:
-
Custom script: call IssueNeutralTargetOrderById( udg_tempPlayer, udg_tempUnit, 852566 , udg_CurrentShopUser)
EDIT, SOLVED:
You have to change this inside the neutralabilityfunc.txt file.
// neutral interact
[Anei]
Art=ReplaceableTextures\CommandButtons\BTNSelectUnit.blp
Buttonpos=0,-11
Check my comment below to learn more.
Last edited: