I have seen that in an old post by @Wietlol . Specifically it was about creating Charge Gold and Lumber abilities instead of the train unit buttons (when you use the ability, a trigger will tell the structure to train the respective unit; the reason behind this is that it's a way to add and remove trainable units from a specific structure with triggers), and hide the training unit buttons by setting their button positions to -1,-1
But when I tried to replicate this it didn't work. The original training unit buttons still show up but not the ability buttons (you'll note that's the excat opposite of what I wanted to achieve).
How does one set this up properly?
But when I tried to replicate this it didn't work. The original training unit buttons still show up but not the ability buttons (you'll note that's the excat opposite of what I wanted to achieve).
How does one set this up properly?
