- Joined
- Jun 27, 2014
- Messages
- 227
So, I'm back with another request, this time it's something I always wanted to see, and have always wanted to use, but never really could make myself (tried many times with multiple failures and desyncs)
So, I was hoping someone could make a "Hide" and "Show" trigger using GUI, however a bit more complex, for example, " unit enters region palate", and from there, the trigger to look for the owner of the entering unit....
After it finds who the owner is, doodads within the region palate of type #### are to hide only for the owner of that unit
And for hide, conditions that if no units of that player are in the region palate, then the doodads show only for that player
I know I didn't give any "well described" specifications, but I'm really clueless on this part
So, I was hoping someone could make a "Hide" and "Show" trigger using GUI, however a bit more complex, for example, " unit enters region palate", and from there, the trigger to look for the owner of the entering unit....
After it finds who the owner is, doodads within the region palate of type #### are to hide only for the owner of that unit
And for hide, conditions that if no units of that player are in the region palate, then the doodads show only for that player
I know I didn't give any "well described" specifications, but I'm really clueless on this part