- Joined
- Oct 10, 2009
- Messages
- 439
Or various other hard coded units?
I'm using a damage detection system and for the life of me I cannot work out how to use the damageeventsource unit for a unit handle in the hashtable, I don't even get the option in the variable list!
But, I do have an option for the triggering unit, so I'm wondering if its possible to set enumunit = udg_DamageEventSource or something like that
I'm using a damage detection system and for the life of me I cannot work out how to use the damageeventsource unit for a unit handle in the hashtable, I don't even get the option in the variable list!
But, I do have an option for the triggering unit, so I'm wondering if its possible to set enumunit = udg_DamageEventSource or something like that