I am working on a maze map and I've notice some triggers have become easier to work with and so I was wondering is there a way to have the event be something like "unit comes within 50 of unit((any unit owned by player (____))" I can't seem to find a way around it, I attempted to work around it with variables but no progress there.
Perhaps there is just a simpler way to trigger the collision deaths?
Thank you for your time!
Perhaps there is just a simpler way to trigger the collision deaths?
Thank you for your time!