- Joined
- Aug 27, 2013
- Messages
- 104
I am making rpg map and i need some ideas, so far i have crusader, berserker and necromancer heros done, theme of map is like living vs undead, so any race that is in lordaeron is an option. Abilities should be mostly based on single target damage spells, passive buffs and stuff like that, because mostly you will fight single or up to three units in group. Spells can be based of str,ag and int or max hp and mana.
Every hero has 5 abilities: non hero one (4 levels), 3 abilities of 5 levels and ultimate 2 levels.
First i need idea for necromancer non hero ability, his regular abilities are raise dead (based of Crypt Lord's beetles, so permanent skeletons in fact), curse, skeletal mastery (buff hp and damage per level of skeletons permanently) and ultimate is mass unholy frenzy. Skeletons will have 2 slots that can use items like weapons and armors, but hp will be maxed at around 900. So i had an idea to have non-hero ability that will increase skeletons max hp if they kill a unit, like 1 lvl of ability will grant them 2 hp, lvl 2 grant 4 hp and so on. But i thought that could be issue since creeps will respawn every minute so you can farm them to infinity. Any idea to balance it or someone has another idea for skill.
Thanks in advance.
EDIT: I have in plan to make heroes like: gilneas worgen, dalaran mage, orc shaman elementalist, rogue based of brigand unit.
Every hero has 5 abilities: non hero one (4 levels), 3 abilities of 5 levels and ultimate 2 levels.
First i need idea for necromancer non hero ability, his regular abilities are raise dead (based of Crypt Lord's beetles, so permanent skeletons in fact), curse, skeletal mastery (buff hp and damage per level of skeletons permanently) and ultimate is mass unholy frenzy. Skeletons will have 2 slots that can use items like weapons and armors, but hp will be maxed at around 900. So i had an idea to have non-hero ability that will increase skeletons max hp if they kill a unit, like 1 lvl of ability will grant them 2 hp, lvl 2 grant 4 hp and so on. But i thought that could be issue since creeps will respawn every minute so you can farm them to infinity. Any idea to balance it or someone has another idea for skill.
Thanks in advance.
EDIT: I have in plan to make heroes like: gilneas worgen, dalaran mage, orc shaman elementalist, rogue based of brigand unit.
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