• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Heroes and skills!

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CyberDuelX16

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CyberDuelX16

---Basic Classes---
• Berserker (STR) (Mid-Level Tank, Damage Dealer, Rage Instead of Mana)
• Defender (STR) (High-Level Tank, Armoured, Stamina Instead of Mana)
• Scout (AGI) (Mid-Level Assassin, Very Fast Speed, Action Points instead of Mana)
• Assassin (AGI) (High-Level Assassin, Fast Speed, Action Points Instead of Mana)
• Elementalist (INT) (Mid-Level Fire, Mid-Level Water, Mid-Level Earth, Low Armour, Can Have Familiar)
• Pyromancer (INT) (High-Level Fire, Low Health, Massive Damage, Spells Cost a lot of Mana, Can Have Familiar)
• Hydromancer (INT) (High-Level Water, Average Health, Average Damage, Spells Cost Higher than Average Mana, Fast Mana Regeneration, Can Have Familiar)
• Druid (INT) (Medium-Level Earth, Medium-Level Nature, Low Health, Average Damage, Spells Cost Mana if in Caster Specialization, Spells Cost Rage if in Feral Specialization)
• Ranger (AGI) ( Higher than Average Damage, Higher than Average Speed, Can Have Pet, Special Travel Skills)
• Marksmen (AGI) (High Damage, Average Speed, Can Have Pet, Special Attack Skills)
• Priest (INT) (Average Mana, Average Mana Regeneration, Special Healing Aura, Can Have Familiar)
---Advanced Classes---
• Summoner (INT) (Higher than Average Mana, Spells Cost a lot of Mana, Multiple Summons )
• Dragon Knight (STR) (High Health Regeneration, Higher than Average Armour, Dragon Metamorphosis )
• Paladin (STR) (High Damage Against Undead, High Armour, Healing Spells, Holy Spells)
• Officer (STR) (Average Damage, Average Armour, Ally Boosting Auras)
• Shapeshifter (INT) (Lower than Average Damage, Multiple Shape Shifts, Some Shape Shifts Uses Rage Instead of Mana, Most Shape Shifts Cost a lot of Mana)
• Nether Being (AGI) (Lower than Average Damage, Low Armour, High Damage Resist)
• Chaos Knight (STR) (Higher than Average Damage, Unholy Spells, Fast Speed)
• Knight (STR) (Higher than Average Damage, Holy Spells, Fast Speed)
---Advanced Classes Part 2---
• Whisperer (AGI) (Higher than Average Damage, Low Armour, Fast Speed, Mid-Level Nature Spells, Invisibility Spells, Unlike Most Archers, Cannot Have Pet.)
• Slicer (STR) (Higher than Average Damage, Average Armour, Average Speed, High Damage Resistance, Higher than Average Magic Resistance)
• Arcane Archer (INT) (Average Damage, Low Armour, Fast Speed, Mid-Level Arcane Spells, Special INT + AGI Damage Increase Skill, Can Have Familiar)
• Blade Dancer (AGI) (High Damage, Low Armour, Fast Speed, Uses Action Points instead of Mana, Special Abilities Called “Dances” that require the first to be performed before the second, Aka. “Dance 1” Must be Performed Before “Dance 2” Can Be Performed)
• Monk (INT) (Average Damage, Average Armour, Average Speed, Mid-Level Holy Spells, Special INT + STR Damage Increase Skill, Spells Cost Low Mana, But Have Higher Cooldown)
• Warden (AGI) (Average Damage, High Armour, Low Speed, Mid-Level Holy Spells, Special Attack and Defend Stances that give different benefits)
• Puppet Master (INT) (Higher than Average Damage, Low Armour, Average Speed, Mid-Level Dark Spells, Can Manipulate and/or Control Allies, Enemies and Creeps, Can Have Puppet)
• Lich (INT) (Lower than Average Damage, Low Armour, Average Speed, High-Level Ice Spells, Can Freeze Enemies, Can Slow Enemies, Higher than Average Mana Regeneration)
---Specialist Classes---
• Void Reaper (AGI) (Higher than Average Speed, Lower than Average Armour, Higher than Average Damage, Drains Mana, Spells Don’t Require Mana but they have a Higher Cooldown)
• Time Wizard (INT) (Lower than Average Speed, Lower than Average Armour, Average Damage, Can Teleport, Bends Time, Freezes Enemies, Spells Can Only Be Gained and Cannot Be Upgraded Via Level Up, Instead, Spells Must Be Upgraded By an Accessory called The “Time Charm” and the spells powers are based on the Type and Level of the Charm )
• Spirit Keeper (INT) (Average Speed, Average Armour, Lower than Average Damage, High Damage Resistance, Can Create Illusion(s), Can Banish Target(s), High Damage Resistance, High Mana Regeneration, Spells Have Low Cooldown but Cost More Mana)
• Exorcist (AGI) (Higher than Average Speed, Average Armour, Average Damage, Higher than Average Mana Regeneration, Spiritual Spells, Can Banish Target(s), Minor Holy Spells Minor Dark Spells)
• Avenger (STR) (Average Speed, Higher than Average Armour, Average Damage, Higher than Average Health Regeneration, Damage Reflection, Special Defend Abilities)
• Combatant (STR) (Lower than Average Speed, Higher than Average Armour, Lower than Average Damage, Higher than Average Health Regeneration, Higher than Average Mana Regeneration, Special Area of Effect Skills)

It Took Me a While To Come Up With That, Hope You Like it! :)
 
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