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Map Initialization
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Events
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Map initialization
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Conditions
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Actions
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Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
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Player - Set (Picked player) Current gold to 750
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Player - Set (Picked player) Current lumber to 100
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Camera - Pan camera for (Picked player) to (Position of Tavern 0000 <gen>) over 0.00 seconds
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Player - Set (Picked player) Food cap to 6
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Set Total_Heroes = 8
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Set Random_Count = 8
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Set Hero_Array[1] = Alchemist
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Set Hero_Array[2] = Naga Sea Witch
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Set Hero_Array[3] = Tinker
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Set Hero_Array[4] = Beastmaster
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Set Hero_Array[5] = Dark Ranger
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Set Hero_Array[6] = Firelord
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Set Hero_Array[7] = Pandaren Brewmaster
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Set Hero_Array[8] = Pit Lord
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For each (Integer A) from 1 to 8, do (Actions)
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Loop - Actions
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Set Random_Data[(Integer A)] = (Integer A)
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I have followed tutorial on internet for making hero tavern and it works but it has one problem.When I pick hero he doesn't go away from tavern,he is still there(I can't pick him again because it says that I need Altar and Keep).I want that hero disappear from tavern when I pick him like in demo map that author of tutorial gave us.
I am willing to upload my little map if nobody understand where is error.Thanks in advance.







