- Joined
- Aug 27, 2019
- Messages
- 44
I need to make big decision for my campaign. Read more about my project in this thread: [Campaign] - Armorer (MOD + Campaigns blueprint)
I have already replaced armor with health in my project but hero units are causing me headache.
Can I modify how attributes affect hero stats anyway?
Lets say I want to keep attack speed at 2.00 and armor at 0 on all hero levels.
This is big decision for my campaign. I hope I dont need to cut-off hero units.
I have already replaced armor with health in my project but hero units are causing me headache.
Can I modify how attributes affect hero stats anyway?
Lets say I want to keep attack speed at 2.00 and armor at 0 on all hero levels.
This is big decision for my campaign. I hope I dont need to cut-off hero units.